Wednesday, March 21, 2012

Microtransaction in Guild Wars 2

Guild Wars 2 is one of those games that I've known is coming for what seems like a decade. Now that it seems like it is just around the corner, and game play details are becoming clearer and clearer, I keep getting more excited.

Yesterday Mike O'Brien revealed details about microtransactions and currency systems in a blog post over and ArenaNet. There will be gold, karma, and gems. Gold is regular in-game currency, karma is untradable, earned currency for special items, and gems and purchased with real money. Here is the beautiful thing. You can trade gold for gems and gems for gold with other players.

This doesn't seem like the kind of announcement that is going to get the fans hyped about the game. But it does have that effect on me. You see, I played Runes of Magic for quite a long time and they have a nearly identical system that I love. RoM allows you to list diamonds on the auction house for gold, or gold for diamonds where diamonds are purchasable for real money and gold is the in-game currency that you receive from completing quests and selling your junk to vendors.

For me this allowed me to farm a bunch of random stuff from mobs, sell it on the auction house for gold, use that gold to buy diamonds from other players, and then get access to cash shop items for "free". I had a great time doing for several months is RoM, and I can't wait to see how fun that is going to be in Guild Wars.

Been a Long Time

Wow. It has been a very long time since I wrote anything. In the last 3 years I've played a lot of games. My last couple of posts from 2009 mention Hi-Rez Studios and Guild Wars 2. Ironically, these days I find my self playing Tribes:Ascend by Hi-Rez and anxiously awaiting Guild Wars 2.

I ended up never playing Global Agenda despite how excited I seemed to be for it. The new Tribes is a great game though. I love their F2P model for that game. The game is obviously free to download and play, but you only have access to certain classes, weapons, and abilities. Additional configurations can be unlocked with XP or Gold. XP is earned in each match you play while Gold must be purchased with real money. So basically you can pay with your time or with your disposable income. It is important to note that you don't really need to unlock any of the weapons, grenades, packs, or perks. None of these options are more powerful in all situations. Purchasable skins are planned for the future which will add some cool customization as well.